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Enchanted Garden II slot artwork

What it plays like

  • Fairy Wild
  • Free Games
  • Moon Bonus

Specification of Enchanted Garden II

Reels and lines 5 reels, 3 rows and 25 paylines
RTP 95.3%
Volatility Medium
Max win 3,000× the line bet
Released 2016
Studio Realtime Gaming (RTG)

Enchanted Garden II RTP and volatility

The RTP of Enchanted Garden II is 95.3%, and the volatility is rated Medium. The operator can run the game on a different setting, so treat the figure as the published one rather than a promise about a particular casino.

Specifications describe the Realtime Gaming (RTG) title; the setting an individual operator runs may differ.

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18+. Wagering contribution for slots is 100%; check the cashier terms.

Enchanted Garden II paytable

Symbol 5 4 3
Four-leaf clover 450× 94× 27×
Ladybird 200× 43× 14×
Dragonfly 120× 30× 8×
Green star 78× 18× 4×
A 39× 7.5× 2.5×
K 26× 6× 2×
Q 18× 4.5× 1.5×
J 14× 3.5× 1×

Payouts are multiples of the bet per line. Indicative values — the exact figures are on the game's own paytable screen.

How to Play Enchanted Garden II: What to Do First

How to play Enchanted Garden II comes down to one decision made before anything moves: the size of the stake. Every figure in the Enchanted Garden II paytable is a multiple of it, so changing the stake rescales the whole table at once.

A win in Enchanted Garden II is a run of matching symbols on one of its 25 lines, counted from the leftmost reel rightwards; a combination that starts anywhere else does not pay. Only the highest win on each line is paid, so two hits on the same line do not add up.

Enchanted Garden II keeps its own paytable one click away, and that is where to check Fairy Wild rather than trusting a summary. The values shown move with the stake, so the table always matches the spin you are about to make.

The Maths Behind the Fairy Beside

The Enchanted Garden II grid is 5 reels, 3 rows and 25 paylines. Wins are read left to right from the first reel, and only the highest combination on each line counts, so a second fairy further along the same line adds nothing. The paytable is top-heavy. The fairy carries the headline number, a unicorn the next one, and everything below is filler.

Wild duty falls to Fairy Wild: the fairy stretches to fill her reel. Top end on Enchanted Garden II is 3,000× the line bet, and nothing on the base grid gets close to it — the number assumes Fairy Wild lines up.

Everything else on the grid is ordinary; Free Games is not: up to twenty spins under a multiplier that climbs. So the honest way to read Enchanted Garden II is as two games stacked: the base grid, which ticks over, and the feature, which does not.

Fairy Wild and the Rest of the Toolkit

There are three things worth waiting for in Enchanted Garden II, starting with Fairy Wild. None of them fire often; all of them change the shape of a Enchanted Garden II session when they do.

Fairy Wild (the fairy stretches to fill her reel). On Enchanted Garden II this is the difference between a flat session and one you remember, so it is worth knowing what Fairy Wild looks like before it arrives.

Free Games (up to twenty spins under a multiplier that climbs, which on Enchanted Garden II is where 3,000× the line bet starts). Free Games does not fire often on Enchanted Garden II, and the game is built on the assumption that you are waiting for it.

Moon Bonus — pick a stone for a payout. On Enchanted Garden II this is the difference between a flat session and one you remember, so it is worth knowing what Moon Bonus looks like before it arrives.

None of these fire on demand, and that is the point: Fairy Wild is worth having a balance left for, and the rest of Enchanted Garden II is the wait.

What a Spin Actually Costs

A spin on Enchanted Garden II costs the line bet multiplied by 25 lines. Halving the line bet halves the Enchanted Garden II spin and every number in its paytable at the same time — the two move together. Note that 3,000× the line bet is a multiplier, not a rand figure. It holds at every stake, which is what makes Enchanted Garden II comparable with the games either side of it in the lobby.

Treat Enchanted Garden II as a medium-volatility game — it balances regular small returns against occasional larger ones, which is the middle of the RTG range. One number people look for is missing from most write-ups of Enchanted Garden II, and for a reason. RTG builds its games with a configurable return, so Enchanted Garden II has no single RTP — it has whichever RTP each operator selected. Open the info panel inside Enchanted Garden II to see the setting that applies to your session.

One practical note on staking Enchanted Garden II: changing the bet between spins changes nothing but the price, and no state carries across — each Enchanted Garden II spin is settled on its own. If you autoplay Enchanted Garden II, set it to break on Fairy Wild — the one moment in the game you want to be watching.

Getting the Most From Each Spin

Size the stake on Enchanted Garden II so the balance covers a few hundred spins — that is roughly the window in which the game shows you what it does. Set the limit before the first spin of Enchanted Garden II rather than after a bad run — the deposit and self-exclusion tools are in the account area and take effect immediately.

If you are clearing a bonus on Enchanted Garden II, note that slots contribute 100% of the wagering requirement — the full terms are on our bonus page. What to watch in Enchanted Garden II is Fairy Wild: how often it arrives sets the pace of a session more than any other number.

A dry stretch on Enchanted Garden II is not a signal. Fairy Wild does not become more likely because it is overdue, and betting as though it does is the fastest way to shorten a session. If Enchanted Garden II stops being comfortable, the responsible gaming page lists the limits, the cooling-off options and the outside organisations we work with.

Try Enchanted Garden II, Then Try Enchanted Garden

The player Enchanted Garden II is for is the one who wants a game that pays often enough to stay interesting without flattening out. It sits in our lobby alongside Enchanted Garden, which shares the family of mechanics and differs in pace.

Enchanted Garden II and Enchanted Garden sit next to each other in the lobby, and the difference is in the pace, not the paytable. Start with Enchanted Garden II if you want a game that keeps showing you something. Full specifications for Enchanted Garden II — the 5 reels, 3 rows and 25 paylines, volatility, the top end (3,000× the line bet), the feature list and the release year — are in the table at the top of this page.

Enchanted Garden

Questions about Enchanted Garden II

95.3% is the published figure for Enchanted Garden II. The operator chooses the configuration it runs, so a particular casino may serve the game lower.

Medium. Volatility describes how Enchanted Garden II spreads wins across a session, not how much it returns overall.

3,000× the line bet. The ceiling is quoted as a multiple of the stake, so it means the same at any bet size.

Fairy Wild, Free Games and Moon Bonus. Each one is described in full in the game's own paytable.

5 reels, 3 rows and 25 paylines. That layout decides how a winning combination is read.

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